Application of the Systems Methodology
- Land Force 2020

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Systems Methodology Step 6 - Design Optimization

Optimization results in the "best" solution to the problem, where best may be:

Generally, optimization is about compromise

Apollo compromise was about mass, volume, capability and risk between the various parts

Measuring the effectiveness of LF2020 - it has slipped a decade after looking at the technology - will be more difficult, but vital. (With hindsight, you might have seen that coming!)

6/1. It is now appropriate to use the GRM in its dynamic form:

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Can optimize one force's technology

The Interacting Blue Red Force Model becomes a test bed: what are

Possible to ratchet overall design, too.

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Using nonlinear dynamic simulation, it is possible to update the basic systems engineering paradigm:

The key is to use genetic algorithmic methods

The method is illustrated diagrammatically above.

A simplified example of the genetic/cumulative selection process follows.

In the following table, some 25 simulation runs have been recorded. Ony six genes have been used, to simplify the preesntation: they are

  1. Blue Ph - probability of hit with a weapon, dimensionless
  2. Blue Tx - radar transmitter power, in watts
  3. Equipment quantity, referring to the number of weapons carried on a TLE
  4. BD Crews - these are the number of battle damage crews, working on the move to repair damage to the SWARM
  5. Decision Delay (firing) - refers to the time taken to decide to fire
  6. Intelligence Transit time - the time taken for intelligence to be processed and presented to augment decision-making.

The six genes were chosen partly to illustrate the diversity of choice, and partly because, in the system under design, these genes represented sensitive parameters, i.e., small changes could make a significant difference.

Gene Runs

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So, the tables above show the various patterns of input variables - they represent 25 quite different designs. The tables below show the outcome from combat simulations, in which the design of Red is unchanged throughout, while it competes against 25 different Blue force designs.

Typical simulation run results are shown below, at the start of an optimization routine. Three different tabular results are shown below are for one set of 25 completed combat simulation runs. The results tables are for:

a) Blue Cost Effectiveness

b) Casualty Exchange Ratio

c) Blue cost effectiveness - Red cost effectiveness, i.e. the difference between them (this is a valid since Red and Blue are, initially, the same system).

So, to be clear, Run 3 below is one full simulation run in which Blue LF2020 engages in simulated combat in a particular terrain, with Red LF2020. In this series of 25 such runs, the particular measure has been taken at the end of each simulation run - during the course of the exchanges, the MOE values can fluctuate, as e.g., weapon systems are put out of action and as damage repair crews get things working again..

Other measures could have been included in the runs - it is simply a matter of choosing the desiring MOE, calculating it for each run and printing out the table.

In analyzing the results, as the arrows and comments show, all is not straightforward. The set of design genes that gave rise to run 3 - and therefore, design 3 - give maximum Blue Cost Effectiveness, and maximum Blue/Red Cost Effectiveness Difference; however, run 3 is far from best in terms of Casualty Exchange Ratio, and this is one of the fundamental issues surrounding LF2020. A variation on the simple approach would be to optimize around a composite MOE - some combination of Casualty Exchange Ratio and Cost Effectiveness, perhaps.

The optimization process is not complete, of course, as shown. One way to proceed would be to insert the gene values of Run 3 as the new start point, and repeat the procedure, obtaining 25 more runs, choosing the best (however chosen) and so on, until no further improvement is achieved. Clearly the overall process could be fully automated, without the need to stop and examine progress periodically.

Weapons & Cost Effectiveness

The graph shows Cumulative Selection in operation. The x-axis represents a series of runs - in this example, 11 runs of 25 combat simulations each run. The results of this run are counterintuitive - they show Blue Cost Effectiveness rising as Blue Weapons Ready Stock rises. Investigation shows that it is possible to run out of weapons in a prolonged exchange, which would be expensive as the whole force could be lost.

Blue Ph

In a second example, under the same conditions, it can be seen that Blue Cost Effectiveness is rising as Blue Weapons Ph rises; this is not surprising, as less weapons should be needed for the same effect. On the other hand, Blue cost Effectiveness is rising as Blue Radar Transmitter Power is falling. This is because lower radar transmitter power - provided the radar can still see the target - reduces the probability of being detected by Red Electronic Surveillance Measures (ESM). The simulation recognizes the inverse fourth power law for the active radar, and the inverse square law for the ESM. It is also true in this case that the lower power radar costs less.

Note:

  1. This complete process is a powerful way of finding the optimum overall design, particularly as it measures the MOE of the whole system while it is in operation. In essence, however, it is no different from the standard Systems Engineering Problem-solving Paradigm, in that it generates criteria and trades optional solutions against them.
  2. The idea of using a copy of Blue as the nonlinear interactive, dynamic reference during optimization has a number of additional advantages. Often, when seeking to model an opposing force, too little is known about such things as manning, training levels, morale, ethics, morals and belief systems, etc., all of which can have a material effect on outcome. Using a copy of Blue as reference, means that as much is known about Red as about Blue.

The optimization exercise, using a copy of Blue as Red, would be followed up by a series of further routines, using a variety of likely force structures as the interactive Red opponent.

It works!

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Systems Methodology Step 7 - Creating the Solution System

The final step concerns itself with the creation of tangible assets that, when brought together and activated, become the system solution to the original problem from Step 1.

At the end of Step 6, we had a matched an balanced set of specifications for Land Force 2020. This was to be an unprecedented system, at least in parts - nobody has yet, and may never, create such a system for such a purpose. However, to proceed with the demonstration of the Systems Methodology, see the following diagram.

Programme SE

The SoS was comprised of several parts/subsystems, each candidates for separate projects:

Notes:

  1. Although some research will be needed in each of the areas identified in this list, some of it is within the range of short-term acquisition. For the raptors and dragonflies, for instance, it would be possible to develop working prototypes using model aircraft, model powered gliders and model helicopters. Some of their systems could be based on third generation mobile phones, which are soon to hit the market with 5Mpixel cameras and zoom lenses, and which can already send stills and video over sophisticated digital communication networks. It just needs some imagination!
  2. So, although the complete SoS may not be in its final form until 2020, it could probably be fielded in less than complete, but nonetheless effective, form, using such prototype facilities, within 5 years of program start.
  3. One aspect not addressed so far is the dynamic nature of the problem space. Problems can change so fast that, by the time a solution has been created, the problem has morphed out of recognition. This may render a SoS useless.
  4. The answer? Well, there is little point in creating a useless solution to a no-longer existing problem..
    • Make the SoS highly adaptable, self-healing, and not too specific in its purpose.
    • Continually check the problem space and the symptoms throughout Steps 1 - 6 and on into Step 7, seeking both to update the final SoS proving criteria - see below - and to evolve the design in real time
    • Set up a continual design modification program so that the SoS is continually upgraded throughout its life

It soon becomes obvious that the full specifications for LF2020 cannot be met in all cases without some research and development. A suitable strategy for proceeding is presented in the figure above:

Another advantage of keeping the projects separate is that they do not impinge on each other, so that delays on one project need have no effect on the others. Further, if one project falls behind, them more effort can be directed towards it to restore the balance.

The risk from separate projects is that the developing subsystems/parts may suffer from specification "creep." To guard against this, program management must monitor the developing parts, particularly looking for any variations in DEPCABs (dynamic emergent properties, capabilities and behaviors.) The ideal method for such monitoring makes use of the simulation facilities developed in Steps 5 & 6. These will highlight any risks from potential DEPCAB variations, and may also be used to explore ways of rebalancing the design should variation become unavoidable...

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The figure below shows one of the more technologically oriented sub-projects in some more detail, this time from a commercial, business viewpoint. Note that the top line, marked Concept, is a metaphor for the Systems Methodology, Steps 1 - 6.

SE Model

Other views of systems engineering

The Systems Engineering 5-Layer Model

World class systems engineering

 

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Derek Hitchins, 2005

http://www.hitchins.net